DARK
6Mind Castlin
ATK:
1500
DEF:
2600
View:
2051
1 Tuner + 1+ non-Tuner monsters You can target 1 face-up monster your opponent controls; switch control of that monster and this card. If this Synchro Summoned card is sent to the GY: You can target 1 face-up monster on each field; switch control of those monsters. You can only use each effect of "Mind Castlin" once per turn.
Mind Castlin — Power Evaluation
Final Score: 60 ± 6 · Confidence: Medium
- Intrinsic: 57 · Deck: 62 · Meta: provisional
- Primary role: Board breaker / Going-second · Secondary: Utility, Material body
Why it scores here
Mind Castlin is a Level 6 Synchro whose value is board control rather than card advantage: its first effect swaps control of one opposing face-up monster for itself, and its Graveyard effect swaps one monster on each field when it was Synchro Summoned. Its 1500 ATK and 2600 DEF earn nothing by themselves. The score comes from 201 recorded decks across 67 archetypes, which confirm that the card is a live, practical Synchro staple, and from the cheap extra-deck single-copy footprint. The lack of combo evidence and the trade-based nature of the swap cap the score in the mid-60s.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Run in 201 of 201 sampled decks, mostly as a main-deck single copy, and supported by Synchro summoning lines; it is not a hand-live card (observed + inferred). |
| Combo & Conversion | 30 | The text is a one-for-one control trade and does not build a board by itself; no combo boards were supplied (verified text, inferred). |
| Resource Economy | 30 | Control swaps are card-neutral and the Graveyard swap only moves monsters on the field; there is no draw, search or banish refuel (verified text). |
| Effect & Interaction | 55 | Control swap of an opposing face-up monster is real disruption, but it is not a negation and can be answered by responses (verified text, inferred). |
| Material Utility | 35 | Level 6 Psychic DARK Synchro body; it is usable as Link material and as a Synchro material for Synchro lines, but no combo data shows it as a material piece (verified text, inferred). |
| Resilience & Flexibility | 55 | Field swap effect is vulnerable to negation and removal, while the Graveyard swap effect remains available after it leaves the field if Synchro Summoned (verified text, inferred). |
| Deck-Building Efficiency | 70 | Extra-deck Synchro, one copy in 200 of 201 decks, no garnet or lock restriction; compact to run (observed). |
Calculation
Weight profile: Board breaker / Going-second weight profile (primary) with Utility and Material body as secondary roles; the rubric's role blend is applied as a single profile here because the axis weights were chosen from the primary role.. Intrinsic ≈ 57, Deck ≈ 62, Meta = provisional. Modifiers: Compact extra-deck single (1). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live in 201 of 201 sampled decks across 67 archetypes, so it is a practical, widely played Synchro staple (observed).
- Control swap can take an opposing key monster in one activation and can also return a monster to the opponent later (verified text).
- Graveyard effect swaps one monster on each field after a Synchro Summon, giving extra value when it hits the GY (verified text).
- Single copy, extra-deck cost, and no garnet restrictions make it easy to run (observed).
Weaknesses
- Control-swap trade gives the opponent this card back, so the net board gain is often modest (verified text, inferred).
- Field effect has no negation or card advantage and can be answered by responses (inferred).
- No combo boards were supplied, so the conversion of its swaps into a winning board is text-only inference (data gap).
- Once-per-turn limits on each effect restrict repeated use (verified text).
Counters / choke points
- Opponent responses that negate or respond to the swap activation (inferred).
- Graveyard removal, which stops the Graveyard swap from ever happening (inferred).
Best use
Synchro board-control swap for a boss or key monster, with a Graveyard swap after Synchro Summons. Decks: P.U.N.K., White Forest, Argostars, Galaxy Photon, Apophis, Diabellstar, Rose Dragon, Psy-Frame, Myutant, Resonator. Suggested copies: 1.
Evidence & gaps
- Verified: Control swap of one opposing face-up monster with this card, once per turn (card text).; Graveyard effect swaps one face-up monster on each field if Synchro Summoned and sent to GY, once per turn (card text).; Synchro Monster, Level 6, DARK Psychic, 1500 ATK / 2600 DEF, no archetype (card data).
- Observed: Present in 201 decks, 85.6% in Synchro gameplay type 7, 67 distinct archetypes (decks_evidence).; Single copy in 200 of 201 decks, average 1.0 copies (decks_evidence).; Strong partner overlap with Called by the Grave (63.2%) and Ash Blossom & Joyous Spring (58.2%) (decks_evidence).
- Inferred: Swap effects are a trade rather than a net gain, since the opponent receives this card in exchange (text reasoning).; Graveyard swap effect has value mainly after a Synchro Summon that is later sent to GY (text reasoning).; Accessibility is Synchro-dependent and not live in the opening hand (text reasoning).
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






